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Pre Chaos Charm

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Post  Wedge Tue 22 Mar 2011, 10:08 pm

I was reading up on Spadow's blog and planning on how I was going to get personality traits up when Chaos comes out. Then I found out we can all work on Charm now! Charm is raised by equiping cash shop items or having fame. Charm increases you equip slot for the new crafting system and gives you new free facial expressions.

So here is what we can do.... If we assign every active member of the guild (main characters only) a day of the calender month and everyone fames that person, then we can increase Charm before the system comes out this summer.

Spadow said he had 1100 fame and he was already at level 10 charm.

What does everyone think of this?
Who wants to give it a try?
Post opinions guys ^_^
Wedge
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Junior
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Post  Kagome Wed 23 Mar 2011, 10:48 am

Exactly what is charm? Does it actually help with the damage or is it just inventory and extra facial expressions?
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Bowman
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Post  jasmine Wed 23 Mar 2011, 5:23 pm

i dont mind faming u guys but each char can only do 3 fames per month for 3 different person. Pre Chaos Charm 767444
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Post  Wedge Wed 23 Mar 2011, 6:16 pm

Did they change it? It used to be you could fame once a day for each character you have... though you can only fame the same person once a month. If its still that way around 30 people can get on the list for fame every month. If they changed it then my whole idea is useless...

Anyway charm is only for free face expressions and crafting equipment slots.

Other categories do increase things such as MP or HP or ignoring def. or losing less EXP when you die. But we can't work on them yet.
Wedge
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Junior
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Post  Kagome Thu 24 Mar 2011, 12:14 am

What's crafting?
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Post  Wedge Thu 24 Mar 2011, 2:03 pm

When Chaos comes out this summer the makers skill will be removed and be replaced with a new system called crafting. You make a choice of being a Jewel Crafter, Alchemist, or Blacksmith. Blacksmith makes weapons and armor. Alchemists make potions including buff giving potions, and Jewel Crafter makes things like pendants rings and shoulder pads.

You get a new "bag" which is used to hold items for crafting.

BTW these new "professions" level up just like you do, but you must do things like mine, or craft items to level them up. However there aren't too many levels.... for instance for Alchemist it maxes at level 6.
Wedge
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Post  Kagome Thu 24 Mar 2011, 9:57 pm

Sounds pretty gay.
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Post  Wedge Sat 26 Mar 2011, 2:03 pm

To be honest Charm is not the best personality trait there is... but its the only one that you can effectively work on now with fame.

Here is a list of all personality traits and what they do... this is taken directly from Spadow's Blog and all credit goes to him.

Charisma (can be increased by hunting bosses)
Increase in PvP damage
Increase in ignoring the monster’s defense
Decrease in EXP upon death

Sense (can be increased by collecting herbs)
Increase in MP
Increase in quest EXP

Insight (can be increased by mining and revealing the hidden potential of items)
Increase in accuracy
Increase in avoidability
The ability to show the hidden potential of an item using a free magnifying glass

Will (can be increased by completing party quests, by gaming time and by leveling up profession skills)
Increase in HP
Increase in physical defense
Increase in magic defense
Resistant to statuses

Craft (can be increased by creating equips/items)
Increase in the success rate of scrolls
Increase in the success rate of getting double the skill mastery you earn

Charm (Charm can be increased by equipping/using cash items and when your fame goes up)
Increase of a new equip slot (pocket slot)
Facial expression rewards

Here is Spadow's Blog in case you want to learn anything else.
http://spadow.wordpress.com/
Wedge
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Junior
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Post  Kagome Mon 28 Mar 2011, 8:44 am

The only one coming up first is craft and charm?
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