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All Active Hyper Skills

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All Active Hyper Skills Empty All Active Hyper Skills

Post  NAO_Project Sun 14 Oct 2012, 6:55 am

Hyper skills are being released in parts so I can't be bothered making individual posts about them so ill just make one big one so this will be the final post about hyper skills if there are any updates for it ill just edit this post.

There are three types of Hyper Skills. The first is stat enhancing passives (S), there are 13 of these and are common for all jobs. The second is skill enhancing passives (P), there are 9 of these, separated into 3 enhancing skills for 3 skills. Finally, there are the attack/buff actives (A), of which there are 3. One attacking skill and two buffs. For those of you who don't know the lines with http://... and are underlined, in a brighter orange are links to gifs of the hyper skills.
http://orangemushroom.files.wordpress.com/2012/08/types-of-hyper-skills.gif

Gifs and info all credited to orange mushroom blog,

All classes (Except Nova classes) will get a skills at lv200 which allows them to bypass the dmg cap by 5,000,000 for 60seconds this is for all classes only names and animation are unique.

-Heroes-


Heroes’ Oath: The oath of the Maple heroes gives them and other Hero classes in their party 10% increased damage and the ability to pass the damage cap by up to 5,000,000 for 60 seconds. There is a cooldown of 120 seconds. [required level: 200]
http://orangemushroom.files.wordpress.com/2012/08/heros-oath-effect.gif <- Aran's animation and colour for hero classes it pretty much the same only the centre and colour will be different

-Aran-
Combo Unlimited: For 30 seconds, you can use any combo skill without using up your combo. There is a cooldown of 90 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/08/combo-unlimited-effect.gif
Beyonder: Using Maha’s power with Aran’s, attack up to 8 enemies in front of you for 355% damage 3 times. When using this skill, you gain 100% critical rate and 20% defense ignore. After using this skill, you can use it up to 2 more times to activate its two other parts for a total of 3. Maximum damage for this skill is 3,000,000. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/07/overwhelming-strength.gif

-Evan-
Frenzied Soul: The soul stone increases you and your party’s damage by 30% for 30 seconds. There is a cooldown of 90 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/08/frenzied-soul-effect.gif
Summon Onyx Dragon: Summon an ancient Onyx Dragon to help you fight for 30 seconds, attacking up to 8 enemies for 1000% damage. There is a cooldown of 90 seconds. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/08/summon-onyx-dragon-effect1.gif

-Mercedes-
Elvish Blessing: The Great Spirit’s blessing increases your attack by 80 and gives you 100% stance for 60 seconds. There is a cooldown of 90 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/08/elvish-blessing-effect.gif
Wrath of Enlil: Enlil’s rage is used to attack up to 10 enemies in front of you for 300% damage 10 times. There is a cooldown of 8 seconds. Maximum damage for this skill is 3,000,000. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/08/wrath-of-enlil-effect1.gif

-Phantom-
Final Judgement: Receive all of the Judgement cards’ effects, increasing your critical rate, item drop rate, and resistance to states and elements by 20%, your defense by 100%, and heal 3% HP on each attack for 30 seconds. There is a cooldown of 90 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/08/final-judgement-effect.gif
Rose Carte Finale: A rose card is thrown into the air, scattering into many cards and shooting down at up to 15 enemies around you, hitting 700% damage 6 times. The cards left on the ground then explode, dealing an extra 700% damage 4 times on up to 8 enemies. There is a cooldown of 90 seconds. Maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/08/rose-carte-finale-effect1.gif

-Luminous-
Memorize: Enter the Equilibrium state instantly. There is a cooldown of 150 seconds. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/08/memorize-effect.gif
Armageddon: Using the Black Mage’s power, attack up to 15 enemies around you for 1000% damage 3 times and restrict them from moving or buffing for 20 seconds. There is a cooldown of 120 seconds. Maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/08/armageddon-effect1.gif

-Nova-


Nova classes do not get a skill which allows them to bypass the dmg cap at lv200 instead they get a different buff skill.

-Kaiser-
Majesty of Kaiser: The former Kaiser’s courage and will resets your cooldowns, increases your attack by 30, attack speed by 1 stage, and lets you ignore monster’s defense buffs for 30 seconds. There is a cooldown of 90 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/08/majesty-of-kaiser-effect.gif
Prominence: The skill that the former Kaiser last used, summon an ancient Nova to cover the screen in flames, dealing 1000% damage 8 times on up to 15 enemies. There is a cooldown of 90 seconds. Maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/08/prominence-effect1.gif
Final Trans: Enter the Final Figuration state instantly. There is a cooldown of 300 seconds. [required level: 200]
http://orangemushroom.files.wordpress.com/2012/08/final-trans-effect.gif

-Angelic Burster-
Soul Exalt: Resonate with Escada’s soul, amplifying your strength giving you 100% Recharge chance for 30 seconds. There is a cooldown of 90 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/08/soul-exalt-effect.gif
Super Nova: Using Escada’s strength, borrow the power of space to hit up to 15 monsters for 800% damage every second for up to 12 seconds. There is a cooldown of 90 seconds. Maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/08/super-nova-effect1.gif
->> Note: Nexon obviously lacks scientific knowledge as supernova's are explosions..., the animation for the skills super nova looks like a black hole.
Final Contract: Receive the full power of your contract with Escada, giving you 30% critical rate, 100% stance, and 100% resistance to states and elements for 30 seconds. There is a cooldown of 120 seconds. [required level: 200]
http://orangemushroom.files.wordpress.com/2012/08/final-contract-effect.gif

-Adventurers-
All adventures will get epic adventurer so i won't bother put it down for every single adventurer class however no change in animation only colour varies
Epic Adventure : A buff that gives the legendary Adventurers of the Maple World 10% increased damage and the ability to pass the damage cap by 5,000,000 for 60 seconds. There is a cooldown of 120 seconds. [required level: 200]
http://orangemushroom.files.wordpress.com/2012/09/epic-adventure-warrior-effect.gif

Warriors


-Hero-
Valhalla : The will of ancient warriors imbues you with powerful strength, increasing your attack by 50 and your resistance to statuses and elements by 100% for 30 seconds. There is a cooldown of 90 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/09/valhalla-effect.gif
Rage Uprising: A sphere filled with the power of rage explodes dealing 500% damage 8 times on up to 8 monsters. There is a cooldown of 30 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/09/rage-uprising-effect.gif

-Paladin-
Sacrosanctity: The blessing of God marks you as sacrosanct for 30 seconds, making you completely invincible. There is a cooldown of 600 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/09/sacrosanctity-effect.gif
Smite: A shield imbued with the power of God is summoned, and strikes down up to 15 enemies for 500% damage 3 times, restricting their movement and buffs for 20 seconds. There is a cooldown of 120 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/09/smite-effect.gif

-Dark Knight-
Dark Thirst: The protector of darkness gives you 30 attack and 100% drain for 30 seconds. There is a cooldown of 90 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/09/dark-thirst-effect.gif
Dark Synthesis:Awaken the powers of darkness, dealing 300% damage 10 times on up to 8 enemies. There is a cooldown of 8 seconds. The maximum damage for this skill is 3,000,000. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/09/dark-synthesis-effect.gif

-Magician-


-Arch Mage (F/P)-
Fire Aura: Burn up to 15 enemies around you for 500% damage continuously, while ignoring super defense up and damage reflection buffs on monsters. Toggle skill. The maximum damage for this skill is 3,000,000. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/09/fire-aura-effect.gif
Megiddo Flame: A blue flame hones in on an enemy and burns them for 700% damage 6 times, with a 20% chance of attacking once again, while inflicting 700% damage over time every second for 30 seconds. There is a cooldown of 90 seconds. You ignore super defense up and damage reflection buffs on monsters. The maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/09/megiddo-flame-effect.gif

-Arch Mage (I/L)-
Ice Aura: An unbreakable aura of ice surrounds you, giving you 20% Stance, damage absorption, and resistance to states and elements. Toggle skill. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/09/ice-aura-effect.gif
Lightning Sphere: A wall of electricity continuously hits up to 15 enemies in front of you for 700% damage for up to 8 seconds. After the duration is over, 1000% finish damage will be dealt. Keydown skill. There is a cooldown of 90 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/09/lightning-spear-effect.gif

-Bishop-
Vengeance of Angel: The pure rage of the angels takes you over, giving you 50 magic attack, 20% defense ignore, increasing your attack speed by 1, Angel Ray’s damage by 20%, and Angel Ray’s attack count by 1,5,000,000 Damage boost . Toggle skill. You can only use Teleport and Angel Ray when this skill is active. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/09/vengeance-of-angel-effect.gif
Heaven’s Door: The door to Heaven is opened, giving the blessing of life to allies allowing them to revive if they hit 0 HP while punishing up to 15 enemies dealing 1200% damage 8 times. There is a cooldown of 180 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/09/heavens-door-effect.gif

-Archer-


-Bow Master-
Preparation: To prepare for battle, your profiency over the bow is increased, giving you 50 attack, 100% stance, and 20% boss damage for 30 seconds. There is a cooldown of 90 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/10/preparation-effect.gif
Wind of Frey: A shockwave of wind is emitted, tearing apart up to 8 surrounding enemies dealing 400% damage 9 times with 200% damage over time every second for 4 seconds. There is a cooldown of 90 seconds. The maximum damage for this skill is 3,000,000. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/10/wind-of-frey-effect.gif

-Marksman-
Bullseye: With miraculous concentration, find your enemies’ weaknesses, increasing your critical chance by 20%, maximum critical damage by 20%, and amount of monsters’ defense ignored by 20% for 30 seconds. There is a cooldown of 90 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/10/bullseye-effect.gif
Long Range Trueshot: With true focus, shoot down up to 12 enemies within a certain distance dealing 4000% damage. There is a cooldown of 30 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/10/long-range-trueshot-effect.gif

-Thief-


-Night Lord-
Bleeding Toxin: For 30 seconds, your weapon has a 100% chance to inflict a deadly poison that causes bleeding in your enemies, dealing 190% damage every second for 8 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/10/bleeding-toxin-effect.gif
Four Seasons: Summon four giant stars that are combined into one, raining stars down on up to 8 enemies around you for 300% damage 10 times. There is a cooldown of 8 seconds. The maximum damage for this skill is 3,000,000.
http://orangemushroom.files.wordpress.com/2012/10/four-seasons-effect.gif

-Shadower-
Flip the Coin: Flip a coin to symbolize good luck whenever you hit a critical, increasing your damage by 7%, critical rate by 5%, and your maximum damage by 5,000,000 for 30 seconds. This effect can stack up to 20 times. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/10/flip-the-coin-effect.gif
Veil of Shadow: Call the spirits of darkness to attack up to 15 enemies around you for 800% damage for 12 seconds. There is a cooldown of 90 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/10/veil-of-shadow-effect1.gif

-Dual Blade-
Hidden Blade: A hidden blade from fantasy is summoned, adding an extra hit of 140% damage to all your attacks for 30 seconds. There is a cooldown of 90 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/10/hidden-blade-effect.gif
Asura: Spin quickly, slashing up to 10 enemies for 500% two times while invisible, as long as the key is held down for a maximum of 10 seconds. Keydown skill. You can move while using this skill. There is a cooldown of 90 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/10/asura-effect.gif

-Pirates-


-Buccaneer-
Stimulate: Your Energy bar stays full and your damage is increased by 10% for 120 seconds. There is a cooldown of 360 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/10/stimulate-effect.gif
Unity of Power: Your Energy is condensed and unleashed on up to 8 enemies, dealing 800% damage 5 times. For 90 seconds, your maximum damage is increased by 30,000. This effect stacks up to 3 times. Can only be used when your Energy bar is full and it consumes it. There is a cooldown of 8 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/10/unity-of-power-effect.gif

-Corsair-
Unwearying Rum: After a barrel of special rum, your body is strengthened, increasing your HP, resistance to states and elements, and reduce damage taken by 15% for 180 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/10/unwearying-rum-effect.gif
Big Fat Boy: A giant bomb is sent flying in front of you, exploding at up to 15 enemies dealing 400% damage 10 times. There is a cooldown of 30 seconds. The maximum damage for this skill is 9,999,999. [required level: 170] <- lol big fat boy
http://orangemushroom.files.wordpress.com/2012/10/big-fat-boy-effect.gif

-Cannoneer-
Buck Shot: Cannon Shooter shoots special cannonballs into the air, increasing the attack count of all of his skills by 3x and decreasing his damage by 40% for 180 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/11/buck-shot-effect.gif
Rolling Cannon Rainbow: Summon your crewmates to join forces and shoot three flashes of rainbow light at up to 10 enemies in front of you for 500% continuously, for a maximum of 12 seconds. There is a cooldown of 90 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/11/rolling-cannon-rainbow-effect.gif

-Cygnus Chief Knights-

Queen of Tomorrow: The blessing of the Empress increases your damage by 10% and lets you pass the damage cap by 5,000,000 for 60 seconds. There is a cooldown of 120 seconds. [required level: 200]
http://orangemushroom.files.wordpress.com/2012/09/queen-of-tomorrow.gif

-Mihile-
Sacred Cube: A cube containing divine power enhances your strength, giving you 20 attack, 20% HP and MP, and 20% damage reduction for 180 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/09/sacred-cube-effect.gif
Deadly Charge: The knight of light is summoned and performs a deadly thrust that deals 1000% damage 8 times on up to 15 enemies inflicting a debuff that allows Mikhail’s Final Attack to activate 100% of the time for 30 seconds. There is a cooldown of 90 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/09/deadly-charge-effect.gif

-Resistance-

Will of Liberty: The wish of the Resistance who dream of freedom and liberty in the Maple World becomes concrete, increasing your and Resistance in your party’s damage by 10% and maximum damage by 5,000,000 for 60 seconds. There is a cooldown of 120 seconds. [required level: 200]
http://orangemushroom.files.wordpress.com/2012/11/will-of-liberty-effect.gif

-Battle Mage-
Battle Master: Become a master of battle, fighting without fear, increasing your stance by 100%, your maximum critical damage by 20%, and your damage cap by 5,000,000. [required level: 150]
http://orangemushroom.files.wordpress.com/2013/05/battle-master-effect.gif
Another Blow: Hit up to 8 enemies with a giant staff for 330% damage 6 times. Automatically activated after Prime Blow is used. [required level: 170]
http://orangemushroom.files.wordpress.com/2013/05/another-blow-effect.gif

-Wild Hunter-
Silent Rampage: Your hunter’s instinct rages silently around you, increasing your damage by 10% and chance for Final Attack to 90% for 60 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/11/silent-rampage-effect.gif
Rampage as One: Your Jaguar and your soul unite as one in an explosion of rage, dealing 500% damage 9 times on up to 12 enemies in front of you. There is a cooldown of 90 seconds. [required level: 170]
http://orangemushroom.files.wordpress.com/2013/05/rampage-as-one-effect.gif

-Mechanic-
Reactive Metal Armor: Reinforced reactive armor is attached to the Metal Armor, increasing your HP, resistance to states and elements, and reducing damage taken by 30% for 180 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/11/reactive-metal-armor-effect.gif
Distortion Field: A special bullet made from Resistance Technology distorts space, dealing 300% damage continuously to up to 8 enemies for 4 seconds. There is a cooldown of 8 seconds. The maximum damage for this skill is 3,000,000. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/11/distortion-field-effect.gif

-Demon Slayer-
Blue Blood: Awaken the power contained in the demon bloodline, giving you a 90% chance to perform another attack when using skills for 60 seconds. Passive effect: increases your maximum damage by 200,000, and reduces the Demon Force consumed by all skills by 20%. There is a cooldown of 120 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/11/blue-blood-effect.gif
Cerberus: A huge demon is summoned to steal the souls of up to 8 enemies in front of you, dealing 450% damage 6 times while ignoring 50% of the monsters’ defense. On boss monsters, your damage is increased by 50%. After attacking, regain 50 Demon Force. There is a cooldown of 5 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/11/cerberus-effect.gif

-Demon Avenger-

Forbidden Contract: By using a forbidden contract, increase your HP by 50% for 30 seconds. During this time, your skills will not use up any HP. Consumes 5000 HP. [required level: 150]
http://orangemushroom.files.wordpress.com/2012/11/forbidden-contract-effect.gif
Thousand Sword: The screen is shrouded in darkness, and then with tremendous speed, blue swords cut through up to 14 enemies dealing 300% 20 times. Consumes 3000 HP. There is a cooldown of 30 seconds.[required level: 170]
http://orangemushroom.files.wordpress.com/2012/11/thousand-sword-effect.gif

-Xenon-
Confine Entangle: Slash up to 15 enemies in front of you for 700% damage 4 times, removing their buffs, reducing their defenses by 30%, and binding them for 15 seconds. There is a cooldown of 180 seconds. [required level: 170]
http://orangemushroom.files.wordpress.com/2012/12/confine-entangle-effect.gif
Meltdown Explosion: Giant lasers from the sky bombard up to 15 enemies, dealing 900% damage 6 times. There is a cooldown of 90 seconds. [required level: 200]
http://orangemushroom.files.wordpress.com/2012/12/meltdown-explosion-effect.gif


-Cygnus Knights-


Glory of Guardians: The knights who swore to protect Empress Cygnus undergo a sense of honor, increasing their damage by 10% and maximum damage by 5,000,000 for 60 seconds. This effect only applies to Knights of Cygnus in the party. There is a cooldown of 120 seconds. [required level: 200]
http://orangemushroom.files.wordpress.com/2013/01/glory-of-guardians-effect.gif

-Thunder Breaker-
Heaven and Earth: The cooldown and buff requirement of Tornado is removed, Element: Lightning’s debuff effect is increased to 9% defense ignore, and your damage is increased by 25% for 180 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2013/01/heaven-and-earth-effect.gif
God of the Sea: Summon the god of the sea to surge through up to 15 enemies, dealing 400% damage 15 times. There is a cooldown of 90 seconds. [required level: 170]
http://orangemushroom.files.wordpress.com/2013/01/god-of-the-sea-effect.gif

-Wind Archer-
Storm Bringer: Call the power of the storm to gain the ability to punish enemies, giving you a 30% chance to summon a giant arrow that deals 400% damage when you use an attack for 200 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2013/02/storm-bringer-effect.gif
Monsoon: Summon a monsoon that engulfs the world, dealing 400% damage 15 times to 15 enemies. Enemies hit will gain a debuff that deals 200% damage on them continuously. There is a cooldown of 90 seconds. [required level: 170]
http://orangemushroom.files.wordpress.com/2013/02/monsoon-effect.gif

-Dawn Warrior-
Soul Forge: Forge your sword with the power of your soul, increasing your attack by 50, accuracy by 30%, and your maximum damage by 10,000,000 for 200 seconds. [required level: 150]
http://orangemushroom.files.wordpress.com/2013/04/soul-forge-effect1.gif?w=595
Cross the Styx: Use the power of your soul to near the border of life and death to unleash a powerful blow, dealing 600% damage 5 times on up to 15 enemies (or 1000% damage 6 times if you charge it up fully). There is a cooldown of 90 seconds. [required level: 170]
http://orangemushroom.files.wordpress.com/2013/04/the-ultimate-strongest-skill.gif?w=595&h=425

Yep all the new hyper skills other hyper skills just reinforce a particular job's skills for example Shadower's Boomerang Step +1 extra attack so 3 hit without shadow partner, and others which increase % dmg these are of course all passive.

Common hyper skills are passive as well common as in +%HP, +%MP and increase speed, def basic stuff like that.

All hyper skills have been changed to fit the new 50,000,000 damage cap not too sure what all them where changed to but some i were able to edit


Last edited by NAO_Project on Sun 19 May 2013, 1:48 am; edited 12 times in total
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Post  jasmine Mon 15 Oct 2012, 1:06 am

WOW some badass hypers Shocked
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Post  NAO_Project Mon 15 Oct 2012, 4:50 am

jasmine wrote:WOW some badass hypers Shocked
indeed but shadower's hyper skill is almost the same as sudden raid Q,Q
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Post  jasmine Mon 15 Oct 2012, 11:53 pm

NAO_Project wrote:
jasmine wrote:WOW some badass hypers Shocked
indeed but shadower's hyper skill is almost the same as sudden raid Q,Q

idk looks like full screen nate/bstab Shocked
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Post  NAO_Project Tue 16 Oct 2012, 5:32 am

jasmine wrote:
NAO_Project wrote:
jasmine wrote:WOW some badass hypers Shocked
indeed but shadower's hyper skill is almost the same as sudden raid Q,Q

idk looks like full screen nate/bstab Shocked
well its pretty much the same as sudden raid stat wise XD but it continues for 12 seconds and nl's hyper skill has 8sec cooldown thats bs but u guys only hit 3mill max
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Post  jasmine Tue 16 Oct 2012, 3:19 pm

basically NL can do hyper about 11times b4 shads can cooldown. more dmg for NL.
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Post  NAO_Project Tue 16 Oct 2012, 5:42 pm

jasmine wrote:basically NL can do hyper about 11times b4 shads can cooldown. more dmg for NL.
yea thats quite bs but f/p's toggle hyper skills is bs its like wtf basically as long as an f/p doesnt die they can kill zakum just standing there
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Post  jasmine Wed 17 Oct 2012, 3:04 am

NAO_Project wrote:
jasmine wrote:basically NL can do hyper about 11times b4 shads can cooldown. more dmg for NL.
yea thats quite bs but f/p's toggle hyper skills is bs its like wtf basically as long as an f/p doesnt die they can kill zakum just standing there

wow ur right on f/p. hopefully they clear that up when its released. ignored dmg reflect...OP much?
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All Active Hyper Skills Empty Re: All Active Hyper Skills

Post  NAO_Project Wed 17 Oct 2012, 4:17 am

jasmine wrote:
NAO_Project wrote:
jasmine wrote:basically NL can do hyper about 11times b4 shads can cooldown. more dmg for NL.
yea thats quite bs but f/p's toggle hyper skills is bs its like wtf basically as long as an f/p doesnt die they can kill zakum just standing there

wow ur right on f/p. hopefully they clear that up when its released. ignored dmg reflect...OP much?

ikr f/p gg constantly burn op much? Surprised
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